In the early days of computer game development, Star Trek was a popular topic for young programmers with access to mainframes. Players could hunt Klingon ships across the galaxy's numbered sectors while conserving their dilithium crystals and photon torpedoes. The programs were copied, edited and expanded by those who played them—or just made over from scratch. — Read the rest The post A chronology of early Star Trek computer games appeared first on Boing Boing.
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