Hello readers 👋, welcome back to 9th blog in this JavaScript series.
Imagine you are a car manufacturer. You don't build each car from scratch, right? You have a blueprint (or design) that defines what a car should have: wheels, engine, doors, color options, etc. Then you use that blueprint to create many cars – each car is an object made from the same blueprint.
This is exactly what Object-Oriented Programming (OOP) is all about. You create a blueprint (called a class) and then create multiple objects (called instances) from it.
In this blog, we'll explore how JavaScript implements OOP using classes and objects, with simple, practical examples.
Object-Oriented Programming (OOP)
OOP is a programming style that organizes code around objects rather than functions and logic. An object can contain data (properties) and actions (methods).
The main idea is to model real-world things – like a person, a car, a student – as objects in your code.
Real-World An
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