I never hated Returnal. It was a good game that played great but too often felt like a chore. Saros, a quasi-sequel (in that it’s not a sequel but might as well be), changes up a lot about the formula of Housemarque’s run-n-gun roguelite. But despite its evolved mechanics and structure, I still came away from it feeling very similar to how I felt about its predecessor. Saros sings when you take control of the main character, Arjun Devraj (played admirably by Midnight Mass dreamboat Rahul Kohli, who I would call the least-flat actor of our time). Running around feels amazing. Using the weapons is engaging through the use of active reload, secondary firing options, and managing your energy for power weapons. That energy management aspect is the best new feature. During combat, you can throw a melee attack and if you hold it, it turns into a shield. This blue punch-shield maneuver can absorb blue enemy projectiles (or parry red enemy projectiles) to provide fuel for a more powerful s
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